Next Yacht Group

Next Yacht Group

AI Production · 07 2026

A social launch campaign announcing the in house production of hulls and metal components for the group's future superyachts. Materials as the only subject, with the vessel teased only in the final seconds.

NamedSport Hero Film

NamedSport Hero Film

AI Production · 05 2026

A fully AI generated hero film for NamedSport, built around eight athletes and four product ranges. Designed as a modular system: one master film, four standalone cuts, four aspect ratios.

Alia TVC

Alia TVC

AI Production · 03 2026

A luxury inspired TVC promoting the recycling of electrical appliances by highlighting the precious metals hidden inside them.

Autostrade per l'Italia

Autostrade per l'Italia

AI Production · 01 2026

A DOOH campaign across Milan announcing the company as a partner of the Milano Cortina Winter Games. Two subjects, a figure skater and a downhill skier, in an illustrative style built to sit apart from photographic realism.

Air Action Vigorsol

Air Action Vigorsol

AI Production · 09 2025

A social campaign for a tarot themed online activation, built around an original character: a Vigorsol fortune teller yeti in an ice cave. From a single static concept to four films, each with 6, 10 and 15 second cutdowns.

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AI Production · 01 2026

Autostrade per l'Italia

The campaign had to be on the streets fast, first as static artwork and then as motion. We kept the illustration language for the athletes only, while the environments stayed photographic, with real motorway landscapes turned into winter scenery through AI, so the partnership stayed anchored to the actual network. Once the direction was signed off we moved into video generation for both subjects, working shot by shot to hold the flat illustrated look in movement, a fragile balance since generation tends to drift back towards realism. From there we built the animation around the skater's spin and the skier's descent along the viaduct, then declined everything into six DOOH formats plus vertical cuts for social. Sound design, editing and post were handled conventionally.

  • Illustrated subjects, photographic settings
  • AI winterised landscapes
  • Static first, then motion
  • Two subjects, six DOOH formats
  • Vertical cuts for social